Upgrades: Firebug

15/01/2020 - 12:30
IDC/Games User

Mjölnir



Below we will explain the different skill upgrades of the Firebug. The main goal of this class is to inflict area damage to kill as many enemies as possible with just one hit.

1. Second Chance

* "Odysseus" Capacitor -> Second Chance charge is auto-filled and Accumulated charge increases weapon damage.
* "Pegasus" Capacitor -> Second Chance charge is auto-filled while its auto-use instantly recharges Leap and activates an additional repair.
* "Hercules" Battery -> Accumulated Second Chance charge increases weapon damage and maximum durability until the end of the match.
* "Titan" Battery -> Second Chance auto-use activates Leap and repair. Gathering charge increases maximum durability until the end of the match.

2. Shockwave

* "Bane" Fuse -> Shockwave deals increased damage.
* "Nosferatu" Fuse -> Shockwave damage is converted to Firebug’s durability, and enemies hit by it lose repair efficiency.

3. Leap

* "Smasher" Mod. -> Leap damage upon landing is increased.
* "Second Chance" Mod. -> For every enemy hit by Leap upon landing a portion of Second Chance charge is accumulated.

4. Inferno

* "Volcano" Guidance -> Flamethrower damage is increased while charged fireballs become homing and their charge rate increases.
* "Inferno" Shocker -> Flamethrower damage is increased while charged fireball hits stun enemies.
* "Hell-fire" Guidance -> Charged fireballs become homing and their charge rate increases. Overheated enemies maximum durability is decreased.
* "Crucible" Shocker -> Сharged fireball stuns enemies. Overheated enemies maximum durability is decreased.


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